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Ignorant
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re: Normal Blackhand Analysis

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I have analyzed our 18 Blackhand attempts from Sunday March 15th. Below are the results:

 

Average Item Level: 673.7

Lowest Average Item Level to Kill H. Blackhand with 18: 642.9

Obviously, this means we definitely have the gear to beat him, which we all knew already.

 

Number of Deaths Caused by Tanks Losing Aggro: 5 - Possible tank failure

Number of Slow deaths: 26 - Possible healer failure

 

Potions Used in the Last 9 Pulls:

Before this point, we never reached phase 3 so it makes sense to not use potions. However, once we mastered phase 2, we should start maximizing our output including using 2 potions each pull that we use bloodlust. Each person should have 12 potions used (9 prepots, 3 bloodlust) if they were alive when phase 3 happened. Based on the 3 pulls we reached phase 3, the following number of potions should have been used. In addition, Outbreak used 3 potions incorrectly on pulls that never reached phase 3.

  

Player
Potions Required
Potions Used
Öutßreak 12 12
Roqy 12 9
Zauthra 12 9
Thehombre 12 9
Kindal 11 8
Summergåle 11 6
Phoena 11 5
Manatfury 12 5
Tocallo 11 1
Súrma 10 1
Retnuhllort 10 1
Rancorus 11 0
Viper 12 0

 

 

Health Tonics:

Healthstones/Tonics Used: Retnuhllort - 6Summergåle - 6Öutßreak - 5Roqy - 4Thehombre - 3Tocallo - 3Manatfury - 2Frankiie - 1Phoena - 1Bäel - 0Ignorant - 0Kindal - 0Kissles - 0Mðrtìkaí - 0Rancorus - 0Súrma - 0Viper - 0Zauthra - 0

These should be use in almost every single progression fight. We had 18 attempts meaning we should have 18 potions each. However, we only had 31 total used all night.

 

Melee Sent Into Stands in Phase 2:

 

Player
Sent
Number of Misses Including Tanks
Zauthra 34 61
Manatfury 29
Öutßreak 21
Tocallo 21
Thehombre 18
Súrma 11
Kindal 2

 

Each melee should have been hit up 42 times.

Every time someone misses, that results in a DPS loss as they are flying through the air for no purpose.

 

Deaths Caused by Impale:

Player
Deaths
Thehombre 8
Kissles 8
Bäel 6
Súrma 5
Roqy 5
Öutßreak 4
Kindal 4
Frankiie 3
Ignorant 3
Viper 2
Summergåle 2
Manatfury 1
Zauthra 1
Tocallo 1
Phoena 1
Retnuhllort 1
Rancorus 1
Mðrtìkaí 0

 

Total: 56 - Completely Avoidable Deaths

These deaths were caused because someone got hit with a spear. Some spears are unavoidable and some may have been at the end, but these numbers should be nearly 0.

 

Deaths Caused by Exploding Slag Mines:

Player
Deaths
Thehombre
Kindal
Súrma
Mðrtìkaí
Viper
Zauthra
Roqy
Tocallo
Frankiie
Retnuhllort  2 
Manatfury
Öutßreak
Phoena
Ignorant
Bäel
Rancorus
Kissles
Summergåle

 

Total: 30 - Completely Avoidable Deaths

These deaths were caused because the person set off a mine or were near a mine that someone else set off. No mines should be hit the whole fight so these deaths should be 0. Some of these were caused after a wipe was called.

 

Damage Taken from Edge of Room in Phase 1:

 

Player
Damage Taken
Hits
Thehombre
42.10%
 
218.0k
12
Kissles
7.51%
 
38.9k
10
Kindal
20.29%
 
105.1k
10
Ignorant
13.45%
 
69.7k
9
Summergåle
7.27%
 
37.6k
5
Súrma
9.38%
 
48.6k
4
Manatfury
0.00%
 
0.0
2

 

The edge of the room should be completely avoided by everyone but tanks to reduce all damage from Molten Slag.

 

 



Last edited by Ignorant on Tue Mar 17, 2015 11:54 pm; edited 2 times in total


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re: Normal Blackhand Analysis

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Damage Taken from Small Demolition Swirls:

Player
Damage Taken
Hits
Thehombre
12.34%
 
8.51m
951
Manatfury
11.25%
 
7.76m
918
Zauthra
8.49%
 
5.85m
892
Tocallo
8.25%
 
5.69m
945
Öutßreak
8.04%
 
5.55m
846
Kindal
6.62%
 
4.57m
683
Súrma
5.97%
 
4.12m
979
Roqy
5.07%
 
3.50m
528
Summergåle
5.05%
 
3.48m
544
Phoena
4.63%
 
3.19m
548
Frankiie
4.47%
 
3.08m
515
Kissles
4.05%
 
2.79m
531
Mðrtìkaí
3.94%
 
2.72m
527
Retnuhllort
3.65%
 
2.52m
385
Ignorant
3.43%
 
2.37m
548
Bäel
3.07%
 
2.12m
505
Rancorus
1.14%
 
789.6k
796
Viper
0.56%
 
383.0k
617

 

You only take damage if you are within 12 yards of one of these swirls. I'm not terribly concerned about this damage but the more that can be avoided, the better.

 

People, Besides Tanks, Hit my Shattering Smash in Phase 1:

Player
Damage Taken
Hits
Kindal
62.38%
 
487.4k
3
Manatfury
25.93%
 
202.6k
1
Thehombre
11.68%
 
91.3k
1

 

No one should be in the smash besides tanks during this phase.

 

People Hit by the Spears:

Player
Damage Taken
Hits
Kissles
15.52%
 
725.9k
16
Thehombre
16.82%
 
786.6k
12
Ignorant
10.81%
 
505.3k
11
Summergåle
12.83%
 
600.1k
11
Viper
2.65%
 
124.1k
6
Bäel
5.29%
 
247.5k
4
Frankiie
5.68%
 
265.5k
4
Kindal
6.13%
 
286.8k
4
Súrma
6.66%
 
311.6k
4
Öutßreak
6.63%
 
309.8k
4
Mðrtìkaí
3.50%
 
163.7k
3
Retnuhllort
2.74%
 
128.3k
2
Zauthra
2.60%
 
121.4k
2
Manatfury
1.68%
 
78.6k
1
Phoena
0.24%
 
11.3k
1
Roqy
0.20%
 
9.3k
1

 

There will be a few unavoidable when a siege maker dies but this is WAY to many!

 

Number of Slag Bomb's Set off:

Caused By: Kindal - 33Thehombre - 29Súrma - 27Ignorant - 17Manatfury - 13Tocallo - 10Retnuhllort - 9Frankiie - 7Summergåle - 5Mðrtìkaí - 4Kissles - 3Öutßreak - 3Phoena - 1Zauthra - 1

 

Some of these were set off when trying to wipe, but these numbers should be almost 0.

 

Number of Times Explosive Shot Splashed to Someone else:

Caused By: Ignorant - 338Summergåle - 258Bäel - 250Frankiie - 219Roqy - 171Phoena - 167Kissles - 166Retnuhllort - 155Mðrtìkaí - 78Tocallo - 39Zauthra - 24Thehombre - 20Rancorus - 17Viper - 17Súrma - 16Öutßreak - 15Manatfury - 11Kindal - 6

During phase 2, everyone should be spread 6 yards apart. If you are to close, the damage splashes to someone else which is avoidable damage.

 



Last edited by Ignorant on Tue Mar 17, 2015 1:30 am; edited 1 time in total


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re: Normal Blackhand Analysis

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Players Hit by Battering Ram:

Player
Damage Taken
Hits
Ignorant
13.12%
 
942.1k
15
Kindal
13.25%
 
951.2k
13
Thehombre
14.78%
 
1.06m
13
Kissles
6.04%
 
433.5k
11
Súrma
9.94%
 
713.3k
11
Retnuhllort
9.33%
 
669.6k
10
Öutßreak
7.13%
 
511.8k
8
Summergåle
4.58%
 
329.0k
6
Bäel
4.67%
 
335.2k
5
Roqy
4.94%
 
354.3k
5
Mðrtìkaí
1.57%
 
112.4k
4
Phoena
3.87%
 
277.6k
4
Frankiie
0.60%
 
42.8k
2
Rancorus
0.86%
 
61.5k
2
Tocallo
2.13%
 
153.2k
2
Viper
0.24%
 
17.0k
2
Manatfury
1.06%
 
75.8k
1
Zauthra
1.91%
 
137.2k
1

 

This could be a kiting issue as well as a raid awareness issue. Also, everyone targeted by the spears has to be careful to run around siege maker and not in front of it.

 

Number of Ticks Taken from Standing in the Fire:

Player
Damage Taken
Hits
Kissles
9.63%
 
214.4k
25
Retnuhllort
11.91%
 
265.3k
22
Tocallo
10.17%
 
226.5k
22
Rancorus
7.23%
 
161.1k
21
Frankiie
12.53%
 
279.0k
19
Roqy
9.39%
 
209.0k
19
Phoena
6.52%
 
145.2k
11
Viper
2.62%
 
58.3k
11
Öutßreak
5.95%
 
132.5k
11
Kindal
2.01%
 
44.8k
10
Mðrtìkaí
4.66%
 
103.7k
10
Summergåle
2.64%
 
58.7k
10
Súrma
6.48%
 
144.2k
10
Zauthra
4.78%
 
106.4k
10
Manatfury
3.49%
 
77.8k
9

 

Hopefully we shouldn't have any fire, but if we do, everyone should avoid it completely as it does high damage.

 



Last edited by Ignorant on Tue Mar 17, 2015 1:29 am; edited 1 time in total


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re: Normal Blackhand Analysis

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Damage Taken from Large Swirls in Phase 1:

Player
Average Damage Taken
Hits
Phoena
10.30%
 
79.8k
98
Frankiie
9.33%
 
72.2k
109
Mðrtìkaí
7.95%
 
61.6k
109
Kissles
7.89%
 
61.1k
108
Bäel
7.84%
 
60.7k
89
Summergåle
7.54%
 
58.4k
101
Roqy
6.92%
 
53.6k
109
Retnuhllort
6.42%
 
49.8k
109
Ignorant
5.99%
 
46.4k
109
Kindal
5.07%
 
39.3k
89
Thehombre
4.93%
 
38.2k
106
Manatfury
4.89%
 
37.9k
103
Tocallo
4.07%
 
31.5k
109
Öutßreak
3.70%
 
28.6k
109
Zauthra
3.39%
 
26.2k
109
Súrma
2.10%
 
16.3k
108
Viper
0.83%
 
6.5k
109
Rancorus
0.83%
 
6.4k
109

 

It is not possible to completely avoid all of this damage but the further you are from the swirl, the less damage you take. Move away from swirls and use personal damage reduction cooldowns to reduce the damage.



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